authentic assessment
- requires a real or simulated audience, purpose, setting, and options for personalizing the work, realistic constraints, and "background noise".
project-based learning
- a process in which students solve interesting problems and then use what they learn to create something new
making content accessible
- Vary instructional strategies according to purpose and lesson content
- Reinforce content in multiple ways
- written presentation
- oral presentation
- manipulatives
- physical models
- visual and performing arts
- diagrams
- non-verbal communications
- computer technology
effective hooks
- Immediately grabs students attention and helps them connect with the content
- Effective Methods
- posing a question
- sharing a book
- storytelling
- using guided imagery
- analyzing art or photograph
- exploring artifacts
- presenting an event
- ask students to give an opinion on an issue or problem
heuristic
- Immediately enabling a person to discover or learn something for themselves
- Problem-solving by experimental and especially trial-and-error methods
- Immediately process of gaining knowledge or some desired result by intelligent guesswork rather than following some pre-established formula